@startuml
sprite $toys [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000016BEF000000000000000000000000
0000000000000000007EFFFF000000000000000000000000
00000000000000001BFFFFFF000000000000000000000000
0000000000000001DFFFFFFF000000000000000000000000
000000000000000BFFFFFFFF000000000000000000000000
000000000000006FFFFFFFFF000000000000000000000000
00000000000000EFFFFFFFFF000000000000000000000000
00000000000005FFFFFFFFFF000000000000000000000000
0000000000000AFFFFFFFFFF000000000000000000000000
0000000000000DFFFFFFFFFF000000000000000000000000
0000000000000EFFFFFFFFFF000000000000000000000000
0000000000000EFFFFFFFFFF00000005ADEEDA5000000000
0000000000000DFFFFFFFFFF000006EFFFFFFFFE60000000
0000000000000AFFFFFFFFFF0001CFFFFFFFFFFFFB100000
00000000000005FFFFFFFFFF001DFFFFFFFFFFFFFFD10000
00000000000000EFFFFFFFFF00CFFFFFFFFFFFFFFFFC0000
000000000000006FFFFFFFFF07FFFFFFFFFFFFFFFFFF7000
000000000000000CFFFFFFFF0EFFFFFFFFFFFFFFFFFFE100
0000000000000001DFFFFFFF5FFFFFFFFFFFFFFFFFFFF600
00000000000000001CFFFFFFAFFFFFFFFFFFFFFFFFFFFB00
0000000000000000007EFFFFDFFFFFFFFFFFFFFFFFFFFD00
000000000000000000005ADFFFFFFFFFFFFFFFFFFFFFFF00
00FFFFFFFFFFFFFFFFFFFFFFFDA500000000000000000000
00DFFFFFFFFFFFFFFFFFFFFDFFFFE7000000000000000000
00BFFFFFFFFFFFFFFFFFFFFAFFFFFFC10000000000000000
006FFFFFFFFFFFFFFFFFFFF5FFFFFFFD1000000000000000
001EFFFFFFFFFFFFFFFFFFE0FFFFFFFFC000000000000000
0007FFFFFFFFFFFFFFFFFF60FFFFFFFFF600000000000000
0000CFFFFFFFFFFFFFFFFC00FFFFFFFFFE00000000000000
00001DFFFFFFFFFFFFFFD100FFFFFFFFFF50000000000000
000001BFFFFFFFFFFFFC1000FFFFFFFFFFA0000000000000
00000006EFFFFFFFFE600000FFFFFFFFFFD0000000000000
0000000005ADEEDA50000000FFFFFFFFFFE0000000000000
000000000000000000000000FFFFFFFFFFE0000000000000
000000000000000000000000FFFFFFFFFFC0000000000000
000000000000000000000000FFFFFFFFFFA0000000000000
000000000000000000000000FFFFFFFFFF50000000000000
000000000000000000000000FFFFFFFFFE00000000000000
000000000000000000000000FFFFFFFFF600000000000000
000000000000000000000000FFFFFFFFB000000000000000
000000000000000000000000FFFFFFFD1000000000000000
000000000000000000000000FFFFFFC10000000000000000
000000000000000000000000FFFFE7000000000000000000
000000000000000000000000FDB610000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_TOYS(_alias) ENTITY(rectangle,black,toys,_alias,MATERIAL TOYS)
!define MATERIAL_TOYS(_alias, _label) ENTITY(rectangle,black,toys,_label, _alias,MATERIAL TOYS)
!define MATERIAL_TOYS(_alias, _label, _shape) ENTITY(_shape,black,toys,_label, _alias,MATERIAL TOYS)
!define MATERIAL_TOYS(_alias, _label, _shape, _color) ENTITY(_shape,_color,toys,_label, _alias,MATERIAL TOYS)
skinparam folderBackgroundColor<<MATERIAL TOYS>> White
@enduml